CRISTIAN I. TOPORASCU
Games Developer, Designer
Proactive and fast-learning first year Games Technology undergraduate with a can-do attitude and a keen passion for app development and graphic design. Used with many kinds of programming languages and fast-learner of any additional type that leads to a succes project. Outstanding skills in graphic design and being a very good user of Adobe Illustrator and also the strong attention to detail recommends me as an asset to your current team.
The game is a 2d side scrolling survival in which you play as a character who has recently crash landed on a hostile unknown planet. The ship’s reactor is about to explode and your aim is to make it to a safe distance. There will be many different obstacles facing the character as the player sprints from the ship which will be the challenge they must endure. The character will progress through multiple levels, each with a different setting/background and each with its own set of dangers.
There is a list with the futures implemented in game:
- In game currency
- Non-definitive ending
- Multiple enemy types of different strength and abilites
- Multiple in game power-ups
- Accelerometer controlled movement
It is an interactive story game. Where the story will be based on different brenches and different endings, it is up to the player if he wants to see all the endings or not.
- An interactive story with different endings.
- Puzzles to complete.
- Interactive objects, voices, subtitles and sound.
- The movement and interacting system with the environment is completed with LEAP motion system.
- The scene view and the game is played with VR.
- The point of view is first-person.
I am proud to share our fun sidescroller game and the 1st place winner of CUCC 24 Hour Hackathon 2017: TrumpToupee https://lnkd.in/gScneTp It was a blast to make and I hope that it is a blast for everyone to play! To download on Android follow: https://lnkd.in/gBT5vhT To find out more about our project, visit: https://lnkd.in/ghHcu3z . The team was made with 3*1st year Games Tech students and 3*3rd year Games Tech students. Created with: Ogrezeanu Gabriel Razvan, Iveta Stripeikaite, Andrew Finlay, Lewis Jordan, Mozamel Rasouli.
Flower - Beginning of my drawing
There was a time when I didn't know anything about drawing, and here is where I begin my work, along many tutorials about how to draw, and got along with drawing by trying harder and harder.
The second draw I am proud of, after I got into drawing and learned how beautiful it is and that you can even put feelings in the way you draw and make it a way of expresing them.
A time when I took a break from programming my projects, and decided to draw something instead and animate that thing.
Coventry UniversityPeriod: 2016 - Present
Games Techonlogy• Programming studies: Programming skills in Python, C#, C++ • Game development: Game development in Unity, Foundation of App Development with Microsoft Net Framework • Design studies: Content Design Tools and Techniques, Computer Graphics, Design for Usabillity • Computing studies: Computer Architecture and Networks
Technological High School “AXIOPOLIS”Period: 2012 - 2016
Technician Operator for Computing Operation• International Baccalaureate Diploma: 9.35 out of 10(Average mark comprised of three exam results: Romanian Language and Literature, Mathematics and Physics) • English language Certified: IELTS grade B2( 6.5 out of 9 in the “International English Language Testing System”) • CISCO: IT Essentials: PC Hardware and Software • ECDL - European Computer Driving Licence